code @ http://dpaste.com/hold/150356/
ASSERTION FAILED: !baseObject->structure()->isUncacheableDictionary()
(..\interpreter\Interpreter.cpp:1047 JSC::Interpreter::tryCacheGetByID)
Dj Gilcrease
OpenRPG Developer
~~http://www.openrpg.com
code @ http://dpaste.com/hold/150356/
ASSERTION FAILED: !baseObject->structure()->isUncacheableDictionary()
(..\interpreter\Interpreter.cpp:1047 JSC::Interpreter::tryCacheGetByID)
Dj Gilcrease
OpenRPG Developer
~~http://www.openrpg.com
Is this already implemented in wxPython or you meant it for wxWidgets?
On Jan 25, 11:14 pm, Dj Gilcrease <digitalx...@gmail.com> wrote:
code @http://dpaste.com/hold/150356/
ASSERTION FAILED: !baseObject->structure()->isUncacheableDictionary()
(..\interpreter\Interpreter.cpp:1047 JSC::Interpreter::tryCacheGetByID)Dj Gilcrease
OpenRPG Developer
~~http://www.openrpg.com
wxPython on win7, py26 and wxPython 2.8.10
I have preview1 installed (
NameBright - Coming Soon )
On Mon, Jan 25, 2010 at 1:52 PM, evstevemd <mwinjilisti@gmail.com> wrote:
Is this already implemented in wxPython or you meant it for wxWidgets?
Didn't knew this. I'm checking a link
On Jan 26, 12:02 am, Dj Gilcrease <digitalx...@gmail.com> wrote:
On Mon, Jan 25, 2010 at 1:52 PM, evstevemd <mwinjili...@gmail.com> wrote:
> Is this already implemented in wxPython or you meant it for wxWidgets?wxPython on win7, py26 and wxPython 2.8.10
I have preview1 installed (NameBright - Coming Soon)
I will play with it once at home. I dreamed for one day this to be on
wxPython and it is becoming true
On Jan 26, 12:02 am, Dj Gilcrease <digitalx...@gmail.com> wrote:
On Mon, Jan 25, 2010 at 1:52 PM, evstevemd <mwinjili...@gmail.com> wrote:
> Is this already implemented in wxPython or you meant it for wxWidgets?wxPython on win7, py26 and wxPython 2.8.10
I have preview1 installed (NameBright - Coming Soon)
Hi DJ,
code @ http://dpaste.com/hold/150356/
ASSERTION FAILED: !baseObject->structure()->isUncacheableDictionary()
(..\interpreter\Interpreter.cpp:1047 JSC::Interpreter::tryCacheGetByID)
I'm actually getting a different assert, but I suspect it's all the same underlying problem. Nothing jumps out at me, but I'm going to play with this some more within the next couple days or so.
Thanks for reporting!
Kevin
On Jan 25, 2010, at 12:14 PM, Dj Gilcrease wrote:
Dj Gilcrease
OpenRPG Developer
~~http://www.openrpg.com--
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