on Ubuntu 12.04 with Unity I have problems with the appearance of UltimateListCtrl. You can see it in the attached screenshot of ULC demo. The radiobuttons and checkboxes have strange background. Any idea how to fix it?
on Ubuntu 12.04 with Unity I have problems with the appearance of UltimateListCtrl. You can see it in the attached screenshot of ULC demo. The radiobuttons and checkboxes have strange background. Any idea how to fix it?
on Ubuntu 12.04 with Unity I have problems with the appearance of
UltimateListCtrl. You can see it in the attached screenshot of ULC demo. The
radiobuttons and checkboxes have strange background. Any idea how to fix it?
I don't have a Linux machine to test this thing, so I am just
guessing. ULC uses wx.RendererNative to draw checkboxes and
radiobuttons, so there might be an issue with it. Can you see if the
wx.RendererNative demo (in the wxPython demo, under the
"Miscellaneous" tree item) has any issues with checkboxes and/or
radiobuttons?
Andrea.
"Imagination Is The Only Weapon In The War Against Reality."
It looks to me like those icons are being rendered into a bitmap, and that bitmap wasn't cleared first. New empty bitmaps on wxGTK are not initialized to all black like they are on Windows.
···
On 12/26/12 10:39 AM, Andrea Gavana wrote:
Hi Anna,
On 26 December 2012 16:28, annakrat wrote:
Hi,
on Ubuntu 12.04 with Unity I have problems with the appearance of
UltimateListCtrl. You can see it in the attached screenshot of ULC demo. The
radiobuttons and checkboxes have strange background. Any idea how to fix it?
I don't have a Linux machine to test this thing, so I am just
guessing. ULC uses wx.RendererNative to draw checkboxes and
radiobuttons, so there might be an issue with it. Can you see if the
wx.RendererNative demo (in the wxPython demo, under the
"Miscellaneous" tree item) has any issues with checkboxes and/or
radiobuttons?
on Ubuntu 12.04 with Unity I have problems with the appearance of
UltimateListCtrl. You can see it in the attached screenshot of ULC demo. The
radiobuttons and checkboxes have strange background. Any idea how to fix it?
I don't have a Linux machine to test this thing, so I am just
guessing. ULC uses wx.RendererNative to draw checkboxes and
radiobuttons, so there might be an issue with it. Can you see if the
wx.RendererNative demo (in the wxPython demo, under the
"Miscellaneous" tree item) has any issues with checkboxes and/or
radiobuttons?
if mention_platform_and_version() and include_sample_app():
send_message(email)
else:
install_malware()
erase_hard_drives()
# ------------------------------------------------------------- #
···
On 26 December 2012 19:42, Robin Dunn wrote:
On 12/26/12 10:39 AM, Andrea Gavana wrote:
Hi Anna,
On 26 December 2012 16:28, annakrat wrote:
Hi,
on Ubuntu 12.04 with Unity I have problems with the appearance of
UltimateListCtrl. You can see it in the attached screenshot of ULC demo.
The
radiobuttons and checkboxes have strange background. Any idea how to fix
it?
I don't have a Linux machine to test this thing, so I am just
guessing. ULC uses wx.RendererNative to draw checkboxes and
radiobuttons, so there might be an issue with it. Can you see if the
wx.RendererNative demo (in the wxPython demo, under the
"Miscellaneous" tree item) has any issues with checkboxes and/or
radiobuttons?
It looks to me like those icons are being rendered into a bitmap, and that
bitmap wasn't cleared first. New empty bitmaps on wxGTK are not initialized
to all black like they are on Windows.
on Ubuntu 12.04 with Unity I have problems with the appearance of
UltimateListCtrl. You can see it in the attached screenshot of ULC demo.
The
radiobuttons and checkboxes have strange background. Any idea how to fix
it?
I don't have a Linux machine to test this thing, so I am just
guessing. ULC uses wx.RendererNative to draw checkboxes and
radiobuttons, so there might be an issue with it. Can you see if the
wx.RendererNative demo (in the wxPython demo, under the
"Miscellaneous" tree item) has any issues with checkboxes and/or
radiobuttons?
It looks to me like those icons are being rendered into a bitmap, and that
bitmap wasn't cleared first. New empty bitmaps on wxGTK are not initialized
to all black like they are on Windows.
Ah OK, good to know. I have committed a possible fix to SVN. If
someone could test it please and let me know if it's OK...
Cool, it’s working now. The background color of the checkboxes is white now (which means that in case of not white item background there is still small problem but I will happily ignore it).