I am “translating” some code from
wx.PseudoDC to a normal
wx.BufferedPaintDc (as I need zooming functionality) and I am now wondering: what the most efficient way of replicating
pdc.FindObjects for a
I used the built-in
FindObjects method for mouse-click hit-testing for drawn objects before.
I doubt that querying every pixel by hand to see if the point of the drawn object matches the mouse click is optimal. I also thought about creating a 1x1px rect for the mouse cursor point and querying based on
wx.Rect.Intersects but that seems hacky. Is there a better way?