Hi,
In mpl.backend_wx there is:
wx.GetApp().Pending() in the _onDrawIdle method
Is this just not wrapped yet? If not what should it be replaced with?
Werner
Hi,
In mpl.backend_wx there is:
wx.GetApp().Pending() in the _onDrawIdle method
Is this just not wrapped yet? If not what should it be replaced with?
Werner
Werner wrote:
Hi,
In mpl.backend_wx there is:
wx.GetApp().Pending() in the _onDrawIdle method
Is this just not wrapped yet? If not what should it be replaced with?
loop = wx.EventLoop.GetActive()
loop.Pending()
--
Robin Dunn
Software Craftsman
would that work from wxPython 2.8+ or should that only be used with Phoenix?
Thanks
Werner
On 2/17/2015 18:02, Robin Dunn wrote:
Werner wrote:
Hi,
In mpl.backend_wx there is:
wx.GetApp().Pending() in the _onDrawIdle method
Is this just not wrapped yet? If not what should it be replaced with?
loop = wx.EventLoop.GetActive()
loop.Pending()
Werner wrote:
On 2/17/2015 18:02, Robin Dunn wrote:
Werner wrote:
Hi,
In mpl.backend_wx there is:
wx.GetApp().Pending() in the _onDrawIdle method
Is this just not wrapped yet? If not what should it be replaced with?
loop = wx.EventLoop.GetActive()
loop.Pending()would that work from wxPython 2.8+ or should that only be used with
Phoenix?
I think it will work okay in Classic 2.9+, but I don't think the wx.EventLoop class was present in 2.8.
--
Robin Dunn
Software Craftsman