Wow, I have been away few days and we already are in full
wxTrac-mania… was it Easter only for me ?
For me it was Passover
Anyway, to answer your questions:
(1) I don’t think it will be fixed (if anything needs to be fixed, see
DJ’s answers on agw.aui), as I have zero access to a Linux/Unix
machine: I develop on Windows only, and sometimes I test on a virtual
machine using Ubuntu. I mostly rely on other wxPython users and/or
developers for testing on other platforms and to provide patches to
make AGW widgets work reasonably well everywhere.
Okay, I am still not sure about how serious the problem is, because I haven’t compared the lag on a VM to a lag on a physical machine. Once I’ll do it I’ll know how much to worry.
As far as I can read
from your other messages, you don’t seem to be willing to contribute
to the community with your efforts (i.e., patches, not necessarily
AGW-related);
I know, I haven’t been contributing much. If you want, I might be able to contribute some widgets from my program, if someone finds them useful. It will be some work for me to decouple them from my application, but I’m willing to do that. (if someone will find my widgets useful.)
I’m thinking of two widgets I made recently. One I call a ScratchWheel. It lets you scroll through a timeline, it’s a bit hard to describe but I could show you if you want.
The other is a knob, similar to the one in agw but I prefer it much more. Turning is done by up-down movements, not circular, and I find this much more comfortable. It does CaptureMouse. It has modifiable snap-points.
I did both of them in the last week, and they’re still a bit buggy, but I will continue refining them, as I am using them in my project. If you want I can work on decoupling them.
Ram.
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On Wed, Apr 7, 2010 at 6:04 PM, Andrea Gavana andrea.gavana@gmail.com wrote: