Has anyone implemented an iOS or Android wxPython app? I know that
native apps would probably be a better bet, but was just wondering if
this was even possible. I have a project to do, and would rather keep it
as simple as possible regarding maintenance of multiple client apps on
multiple platforms (must support MS Win, Linux, Mac & mobile)
Has anyone implemented an iOS or Android wxPython app?
Not that I know of.
I know that
native apps would probably be a better bet, but was just wondering if
this was even possible. I have a project to do, and would rather keep it
as simple as possible regarding maintenance of multiple client apps on
multiple platforms (must support MS Win, Linux, Mac& mobile)
There is a GSoC project going on now that is getting a wx-mobile port started, with an emphasis on iOS to begin with, and perhaps Android later on. So it may be possible some day.
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On 8/4/11 2:50 AM, Paul Scott wrote:
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Robin Dunn
Software Craftsman
There is a GSoC project going on now that is getting a wx-mobile port
started, with an emphasis on iOS to begin with, and perhaps Android later
on. So it may be possible some day.
I'm curious how would that work--I was under the impression that for
iOS (iPhone), the code had to be written in Objective-C or C++, not
Python. Or is this GSoC just for wxWidgets?
Che
It's just wxWidgets C++ for now. There is some precedent for Python on iOS however, IIRC the rules forbid apps that download code and execute it. If static .pyc (or .zip or whatever) files are included in the app then I think that it is acceptable.
···
On 8/4/11 1:13 PM, C M wrote:
There is a GSoC project going on now that is getting a wx-mobile port
started, with an emphasis on iOS to begin with, and perhaps Android later
on. So it may be possible some day.I'm curious how would that work--I was under the impression that for
iOS (iPhone), the code had to be written in Objective-C or C++, not
Python. Or is this GSoC just for wxWidgets?
--
Robin Dunn
Software Craftsman