Strange interaction between wx.glcanvas and FileDialog

Dear experts,

when a frame contains a GLCanvas, the FileDialog is broken somehow. I don't
know how these two are related, but below is a minimal example. When I open
the FileDialog via the menu and close it again, I get the following message
on my terminal twice:

(python2:19983): GLib-GObject-CRITICAL **: g_object_ref: assertion
`object->ref_count > 0' failed

When I remove the glcanvas.GLCanvas(self) from the code, the FileDialog does
not raise an error message any more. In a more complicated GUI that I am
writing, I sometimes also get a segmentation fault when I close the FileDialog.

My operating system: Arch Linux
wxPython version: 2.8.12.1

Can you reproduce this? Any idea what is wrong here?

Regards,

Daniel

(Sorry for posting the code inline. The gmane interface doesn't seem to
support attachments.)

···

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import wx
import wx.glcanvas as glcanvas
import wx.lib.inspection

class MainFrame(wx.Frame):
    def __init__(self, parent, **kwargs):
        wx.Frame.__init__(self, parent, **kwargs)

        self.Canvas = glcanvas.GLCanvas(self)

        MenuBar = wx.MenuBar()
        FileMenu = wx.Menu()
        OpenId = wx.NewId()
        FileMenu.Append(OpenId, "&Open File\tCtrl-O")
        self.Bind(wx.EVT_MENU, self.OnOpen, id=OpenId)
        MenuBar.Append(FileMenu, '&File')
        self.SetMenuBar(MenuBar)

        self.Show()

    def OnOpen(self, event):
        FileDialog = wx.FileDialog(self, 'Select file')
        FileDialog.ShowModal()
        FileDialog.Destroy()

class MyGUI(wx.App):
    def OnInit(self):
        self.GUIMainFrame = MainFrame(None, title = 'GUI')
        return True

app = MyGUI(0)
wx.lib.inspection.InspectionTool().Show()
app.MainLoop()