It seems that the ScreenDC in wxMac uses a transparent overlay of the screen for drawing on.
Is anyone aware of a workaround or way to get access to the buffer that the actual (desktop)screen is drawn in so that I can blit from there into a MemoryDC and get bitmap information from the desktop?
The new CoreGraphics APIs used for the current DC implementations do not allow read access to the pixel buffers, only write.
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Robin Dunn
Software Craftsman http://wxPython.org Java give you jitters? Relax with wxPython!
It seems that the ScreenDC in wxMac uses a transparent overlay of the screen for drawing on.
Is anyone aware of a workaround or way to get access to the buffer that the actual (desktop)screen is drawn in so that I can blit from there into a MemoryDC and get bitmap information from the desktop?
The new CoreGraphics APIs used for the current DC implementations do not allow read access to the pixel buffers, only write.
--
Robin Dunn
Software Craftsman http://wxPython.org Java give you jitters? Relax with wxPython!
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