Hi Robin,
__init__ for above is:
__init__ (self, parent, id=ID_ANY, label=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=0, name=StaticBitmapNameStr)
"label" parameter to define the Bitmap? Is this really correct?
Werner
Hi Robin,
__init__ for above is:
__init__ (self, parent, id=ID_ANY, label=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=0, name=StaticBitmapNameStr)
"label" parameter to define the Bitmap? Is this really correct?
Werner
Werner wrote:
Hi Robin,
__init__ for above is:
__init__ (self, parent, id=ID_ANY, label=NullBitmap,
pos=DefaultPosition, size=DefaultSize, style=0, name=StaticBitmapNameStr)"label" parameter to define the Bitmap? Is this really correct?
Yep. The bitmap is the label of the control, just like a string is the label of a wx.StaticText. Or at least that's why I assume it is named that way. wxWidgets has followed that pattern ever since the beginning as far as I know.
--
Robin Dunn
Software Craftsman