I need show login dialog before my main frame appears.
When login is ok, continue with main frame.
I need this done by some module (user.py).
When user.py imports first time, login dialog (from another module) appears. From main frame I call other frames. In this frames, when I import login module, only info about current user imports to namespace (user.id, user.login, ...)
My question is:
Where I must import user.py?
I tried import user.py in __init__ of main frame (it is executed before MainLoop - I think this is main problem), but when I close it, program did not exit.
If you have some suggestions abou this (and better exiting in user.py than sys.exit()), please help me!
Stano,
I know what I'm going to tell you was done in C++, but the method is very much the same..
I do about the same thing, however I use a wxWizard subclass, which is sublcassed for wxDialog.
What I do is in the subclass of wxApp (myApp), I create a instance of my wxWizard Subclass and show it.. if it returns True, I continue on, if false, I quit..
(( this snippet is C++, but you get the idea ))
the Personal variable is the subclass of my wxWizard
if (personal->checkPersonalInfo()) {
wxMainFrame *frame = new wxMainFrame(_T(wxString::Format("%s - %s %s", APP_LONGNAME, APP_NAME, APP_VERSION)), 520, 390);
SetTopWindow(frame);
frame->Show(TRUE);
}
Does that make sense?
···
At 01:04 AM 12/4/2003, you wrote:
Hi,
I need show login dialog before my main frame appears.
When login is ok, continue with main frame.
I need this done by some module (user.py).
When user.py imports first time, login dialog (from another module) appears. From main frame I call other frames. In this frames, when I import login module, only info about current user imports to namespace (user.id, user.login, ...)
My question is:
Where I must import user.py?
I tried import user.py in __init__ of main frame (it is executed before MainLoop - I think this is main problem), but when I close it, program did not exit.
If you have some suggestions abou this (and better exiting in user.py than sys.exit()), please help me!
Thank you.
Stano Paska.
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I don't have any experience with wxWizard.
From your code I didn't understand what do you mean.
Sorry.
I tried some experiments with wxWizard, but with same result.
My application does not exit.
Stano.
Dave wrote:
···
Stano,
I know what I'm going to tell you was done in C++, but the method is very much the same..
I do about the same thing, however I use a wxWizard subclass, which is sublcassed for wxDialog.
What I do is in the subclass of wxApp (myApp), I create a instance of my wxWizard Subclass and show it.. if it returns True, I continue on, if false, I quit..
(( this snippet is C++, but you get the idea ))
the Personal variable is the subclass of my wxWizard
if (personal->checkPersonalInfo()) {
wxMainFrame *frame = new wxMainFrame(_T(wxString::Format("%s - %s %s", APP_LONGNAME, APP_NAME, APP_VERSION)), 520, 390);
Say your dialog is subclassed as myLoginDialog, you would do:
if (myLoginDialog->ShowModal()):
## Do Main Code Here
And in your dialog class, you would return true if the login is good and false if it's bad (when you close the dialog)
···
At 08:35 AM 12/4/03, you wrote:
I don't have any experience with wxWizard.
From your code I didn't understand what do you mean.
Sorry.
I tried some experiments with wxWizard, but with same result.
My application does not exit.
Stano.
Dave wrote:
Stano,
I know what I'm going to tell you was done in C++, but the method is very much the same..
I do about the same thing, however I use a wxWizard subclass, which is sublcassed for wxDialog.
What I do is in the subclass of wxApp (myApp), I create a instance of my wxWizard Subclass and show it.. if it returns True, I continue on, if false, I quit..
(( this snippet is C++, but you get the idea ))
the Personal variable is the subclass of my wxWizard
if (personal->checkPersonalInfo()) {
wxMainFrame *frame = new wxMainFrame(_T(wxString::Format("%s - %s %s", APP_LONGNAME, APP_NAME, APP_VERSION)), 520, 390);
SetTopWindow(frame);
frame->Show(TRUE);
}
Does that make sense?
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When I add these lines
aaa.Destroy()
del aaa
at the end of user.py, application exits correctly
I forgot destroy login frame.
Stano.
Stano Paska wrote:
···
Hi,
I need show login dialog before my main frame appears.
When login is ok, continue with main frame.
I need this done by some module (user.py).
When user.py imports first time, login dialog (from another module) appears. From main frame I call other frames. In this frames, when I import login module, only info about current user imports to namespace (user.id, user.login, ...)
My question is:
Where I must import user.py?
I tried import user.py in __init__ of main frame (it is executed before MainLoop - I think this is main problem), but when I close it, program did not exit.
If you have some suggestions abou this (and better exiting in user.py than sys.exit()), please help me!
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To unsubscribe, e-mail: wxPython-users-unsubscribe@lists.wxwindows.org
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