Is wxPython the right toolkit for me?

You should be aware that the python extension to wxOGL has some problems,
one of the biggest being that you can't get access to individual vertices
on a line. I've also not been able to get the composite shape to work under
python. wxOGL is also not documented very well, and it is not getting very
much support. Neither of these last two issues are that big a deal if you
are using it under C++. But in python it's tricky to figure out what is
going on in the C++ layer.

There seems to be a growing consensus that wxArt2d should be used instead
of wxOGL, but unfortunately there isn't a python extension to wxArt2d. I
don't know if anybody is working on this. If you end up going with
wxWindows, you might consider writing your program in C++ so that you can
use wxArt2d. Having said that, I haven't used wxArt2d, so can't fully
recommend it either. But even wxOGL would be easier to use in C++.

  Matthew

ยทยทยท

-----Original Message-----
From: Thomas Aanensen [mailto:thoaan@online.no]
Sent: Wednesday, August 06, 2003 3:40 PM
To: wxPython-users@lists.wxwindows.org
Subject: RE: [wxPython-users] Is wxPython the right toolkit for me?

-----Original Message-----
From: Brian Hone [mailto:bhone@eink.com]
Sent: 6. august 2003 18:58
To: wxPython-users@lists.wxwindows.org
Subject: Re: [wxPython-users] Is wxPython the right toolkit for me?

I'm using wxOGL for something very similar and it works great
(http://openmapper.sourceforge.net). There's a nice example of it in

the

wxPython demo. It was pretty easy to adapt the demo code to my needs.

Tanks. I got a bit confused with the terms OGL and OpenGL. Thought they
where the same. wxOGL should be good enough for me.

One more question:
PyOpenGL seems to be the "glue" between the most powerful GUI libraries
(like OpenGL, FOX, Qt, SDL, and even Tkinter and GTK). Is it really true
that I can get access to all these libraries using wxPython with
PyOpenGL?

Are there any downsides using serveral libraries? (Except from the
installation)

My conclusion on choosing a GUI library is that as long as it supports
PyOpenGL it will allways work out in a way. Is this a too easy? (What
about speed? Haven't found any info regarding that...)

Cheers,
Thomas

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