Looks how you describe it should on my machine (osx 10.4.11, wxpython2.8.7.1). So I couldn't really try anything, but I know that the way that alpha behaves in the memory dc is different between (windows/gtk) and mac. If the base bitmap you are drawing on is completely transparent try with an opaque one and see if it behaves differently.
Further development:
I’ve tried saving each individual layer to a PNG bitmap and what I discovered was even weirder.
In IrfanView the pngs look ok but when I load them in Adobe Photoshop it shows them empty.
Any ideas?
Peter
P.S.
wxpython 2.8.7.1 on an XP SP2 system with python 2.5.1
Looks how you describe it should on my machine (osx 10.4.11,
wxpython2.8.7.1). So I couldn’t really try anything, but I know that
the way that alpha behaves in the memory dc is different between
(windows/gtk) and mac. If the base bitmap you are drawing on is
completely transparent try with an opaque one and see if it behaves
differently.
Regards,
Cody
On Jan 17, 2008, at 3:49 AM, Peter Damoc wrote:
Hi all,
I’m trying to create a multilayer drawing system and I’m having
some difficulties with the output.
The main problem is that colors are wrong (should have been matte
red and matte green). It seams that they are somehow semi-transparent.
I don’t know what am I doing wrong.
Any idea is welcomed.
Thank you in advance.
Peter
P.S.
Trellis is very easy to install using easy_install
There is NO FATE, we are the creators.<
multilayer.py><test.png>
I switched to a GCDC in the drawing code and now everything works as expected.
Peter
···
On Jan 17, 2008 12:49 PM, Peter Damoc < pdamoc@gmail.com> wrote:
Thanks Cody,
Further development:
I’ve tried saving each individual layer to a PNG bitmap and what I discovered was even weirder.
In IrfanView the pngs look ok but when I load them in Adobe Photoshop it shows them empty.
Any ideas?
Peter
P.S.
wxpython 2.8.7.1 on an XP SP2 system with python 2.5.1
Looks how you describe it should on my machine (osx 10.4.11,
wxpython2.8.7.1). So I couldn’t really try anything, but I know that
the way that alpha behaves in the memory dc is different between
(windows/gtk) and mac. If the base bitmap you are drawing on is
completely transparent try with an opaque one and see if it behaves
differently.
Regards,
Cody
On Jan 17, 2008, at 3:49 AM, Peter Damoc wrote:
Hi all,
I’m trying to create a multilayer drawing system and I’m having
some difficulties with the output.
The main problem is that colors are wrong (should have been matte
red and matte green). It seams that they are somehow semi-transparent.
I don’t know what am I doing wrong.
Any idea is welcomed.
Thank you in advance.
Peter
P.S.
Trellis is very easy to install using easy_install
There is NO FATE, we are the creators.<
multilayer.py><test.png>
I switched to a GCDC in the drawing code and now everything works as expected.
That's probably the way to go if you're working with an alpha channel. However, if you want to try DC again, you might try specifying the alpha channel when you create your Pens and Brushes.
By the way -- did you check out FloatCanvas? I'd much rather have you contributing to that than re-inventing it....
-Chris
···
--
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R (206) 526-6959 voice
7600 Sand Point Way NE (206) 526-6329 fax
Seattle, WA 98115 (206) 526-6317 main reception
I switched to a GCDC in the drawing code and now everything works as expected.
That's probably the way to go if you're working with an alpha channel. However, if you want to try DC again, you might try specifying the alpha channel when you create your Pens and Brushes.
That will work on OSX, but just because the wx.DC is essentially the same as wx.GCDC there. On Windows and GTK the alpha will be ignored in normal DCs.
···
--
Robin Dunn
Software Craftsman http://wxPython.org Java give you jitters? Relax with wxPython!
I tried specifying the alpha channel in Pen and Brushes… I had no luck.
I’ve looked at FloatCanvas but it has a different target than what I’m trying to get.
I don’t plan to go that complex. Just a simple composite infrastructure.
I tried specifying the alpha channel in Pen and Brushes.... I had no luck.
I think Robin answered that -- it only works right with DCs on OS-X
I've looked at FloatCanvas but it has a different target than what I'm trying to get.
I don't plan to go that complex. Just a simple composite infrastructure.
Well, if you don't need to zoom or pan, then you may be right, but it's really pretty easy to use -- the complex stuff has been written for you, that's the point!
-Chris
···
--
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R (206) 526-6959 voice
7600 Sand Point Way NE (206) 526-6329 fax
Seattle, WA 98115 (206) 526-6317 main reception