`> On Wed, 5 Oct 2005 11:30:35 -0500, MATTHEW J
HARRIGER
However, what are you hoping to accomplish? GDI is pretty good about
trivial rejection, so the cost of drawing a clipped object is fairly
low.
I’m basically doing a sort of roll-your-own drag ‘n’ drop, because real
drag ‘n’ drop won’t work here for various reasons. The problem I’m having
is in determining which of my drop targets is on top if two of them are
overlapping.
`