Hey there.
I am trying to write a basic code editor for my emulator project. I want it to colorize modified assembly language.
I know about StyledTextCtrl.SetStyling() and stuff, but how do I actually implement the highlighting? Parsing the whole code when I add just one character doesn’t seem like a good idea to me.
Hi,
Hey there.
I am trying to write a basic code editor for my emulator project. I want it to colorize modified assembly language.
I know about StyledTextCtrl.SetStyling() and stuff, but how do I actually implement the highlighting? Parsing the whole code when I add just one character doesn't seem like a good idea to me.
Never done anything like this, but if you check out the wxPython demo StyledTextCtrl_2, which does Python highlighting you might get some ideas.
Maybe just changing this:
self.SetLexer(stc.STC_LEX_PYTHON)
to
self.SetLexer(stc.STC_LEX_ASM)
might be enough - but really just a guess.
You might also want to do some googling on Scintilla which I believe STC is build on.
Werner
···
On 10/8/2014 14:58, GamerCat wrote:
Unfortunely, it doesn’t work as I want it to. I am writing editor for a custom assembly, which should have custom highlighting for different parts (like matching Vx [x is register number]).
···
On Wednesday, October 8, 2014 3:35:40 PM UTC+2, werner wrote:
Hi,
On 10/8/2014 14:58, GamerCat wrote:
Hey there.
I am trying to write a basic code editor for my emulator project. I
want it to colorize modified assembly language.I know about StyledTextCtrl.SetStyling() and stuff, but how do I
actually implement the highlighting? Parsing the whole code when I add
just one character doesn’t seem like a good idea to me.Never done anything like this, but if you check out the wxPython demo
StyledTextCtrl_2, which does Python highlighting you might get some ideas.Maybe just changing this:
self.SetLexer(stc.STC_LEX_PYTHON)
to
self.SetLexer(stc.STC_LEX_ASM)
might be enough - but really just a guess.
You might also want to do some googling on Scintilla which I believe STC
is build on.Werner
GamerCat wrote:
I am trying to write a basic code editor for my emulator project. I
want it to colorize modified assembly language.
I know about StyledTextCtrl.SetStyling() and stuff, but how do I
actually implement the highlighting? Parsing the whole code when I add
just one character doesn't seem like a good idea to me.
I think you HAVE to do that. Adding a single quote mark could change
the meaning of many lines of code.
And, after all, how long does it really take to reparse an assembly file?
···
--
Tim Roberts, timr@probo.com
Providenza & Boekelheide, Inc.