Attached are images of some of my works and works-in-progress.
Most are solely mine own creations with some being modified/improved
widgets(wxPython licensed).
ShapedBitmapButton, ThreeWaySplitter, VolumeCtrl
RoundTable #1 of questions??? (DC, Device Context)



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How many different DC types are there?
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What is the best performing DC’s for drawing graphics?
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Any other knowledge for improving drawing performance such as a game. Lookup Ex: library vs. global vs. local
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Infos about module Docstring markup? What is the standard for Classic vs. Phoenix
ShapedBitmapButton is the Ultimate widget I have long desired for a long time.
I have finally gotten to the point that I have gotten it(the widget) to completely
work with alpha images correctly and also draws the underlying widgets background
colour/bitmap/etc underneath it acceptably also performance-wise with pure wxPy/Python.
Looking for drawing performance suggestions/knowledge. Dumbed down Version and Full Featured Version.
ThreeWaySplitter is a modification of Andrea’s FourWaySplitter to meet
the simple/more often useable/customizable side with adjusting sashes without
all the pain in the ass of having to click twice or more to get the same resulting
sash position with normal sash layouts or FourWaySplitter.
Looking for suggestions/ideas of improvement for sashes, and custom drawn sashes(maybe bitmaps).
VolumeCtrl is a self explanitory.
Looking for infos on how to change the OS’s volume programatically/pythonically.
In particular, on a Mac, but also on your flavor of linux(might be different ways/change it).
I’m not the best documentarist, and have basically replicated a lot of Andrea’s
Docstring style(rst or epydoc). Is this right and up to par with the docs generation
for classic and phoenix? Best Links for easy learning or copying of wxPy markup style?